Untitled Tactical Shooter
A Socom II Online inspired third-person tactical shooter focused on round-based strategy and high-lethality combat.
I’m Jared. I’m a solo developer and hobbyist programmer crafting adventures focused on survival, grit, and the mechanical depth of the games I grew up playing. No corporate noise, just the projects I love to build.
[ PERSONNEL LOG ]
Rogues Den Studio is a solo operation by me, Jared. I’m a programmer with a background in networking and a hobby for fixing mechanical things. I’ve always been fascinated by how complex systems and networking work. I try to bring that same "under-the-hood" interest into the games I develop.
[ FIELD NOTES ]
My goal is to create games that focus on grit and survival, inspired by the retro titles I grew up with. I prefer deep mechanics over corporate trends. I’m focused on building projects that I’d personally want to play. It’s a work in progress. I’m glad to have you along for the ride.